Makerspaces

//**Maker Spaces**//
==The turn of the 21st century has signaled a shift in what types of skillsets have real, applicable value in a rapidly advancing world. In this landscape, creativity, design, and engineering are making their way to the forefront of educational considerations, as tools such as 3D printers, robotics, and 3D modeling web-based applications become accessible to more people. Proponents of makerspaces for education highlight the benefit of engaging learners in creative, higher order problem solving through hands-on design, construction, and iteration. The question of how to renovate or repurpose classrooms to address the needs of the future is being answered through the concept of makerspaces, or workshops that offer tools and the learning experiences needed to help people carry out their ideas.==
 * ==Learning by Making: Agency by Design and the Rise of Maker-Centered Education==
 * ==Remaking Higher Education: The Maker Lab at Abilene Christian University==
 * ==The Maker Movement and the Humanities: Giving Students A Larger Toolbox==